A Knights Tale Musical used a lot of breakdown as part of the costume design. The breakdown primarily used metallic shades (antique golds, bronze, blackened bronze & pewter shades) with some pieces more specifically worn into with general breakdown colours (matte pewter, ecru etc) All the cast boots & some principle costume pieces had hand painted detailing.

Chaucer's Boots

I was given the direction of an ink splat in gold, a large C in the show font and other lettering and then freedom to add other details that fit. The scattered letters Surrounding the large C are the first letters of other Canterbury tales (Pardoner, Wife of Bath, Friar, Nun, Summoner etc). I researched iconography relating to Canterbury and found the Canterbury Cross which i added to the left boot for a different quality of detail to the splatter.

Chaucer's Boots
Chaucer's Boots
Chaucer's Boots
Chaucer's Boots
Chaucer's Boots
Chaucer's Boots

Jocelyn's leather jacket

Jocelyn's jacket needed highlights and detailed painting to the shoulders & sleeves. These are clean and crisp with minimal wear or texture added to the fabric because the character is a noblewoman.

Jocelyn's leather jacket
Jocelyn's leather jacket
Jocelyn's leather jacket
Jocelyn's leather jacket

Blacksmith/Armourer Aprons & Armour

Leather pieces were broken down to add definition & dimension as well as to look worn down with oil & heat over time without impacting the fabric's structure. William's armour arrived with a bright gold painted on black leather so a mixture of golds & black shading added to give definition or dimension.

Blacksmith/Armourer Aprons & Armour
Blacksmith/Armourer Aprons & Armour
Blacksmith/Armourer Aprons & Armour
Blacksmith/Armourer Aprons & Armour

Count Ademar's Boots

Ademar is the villain of the story, which is immediately apparent from his camp costume. I had seen the full costume already (not broken down to convey his wealth) so made these boots to match the rest of his visuals. Direction: Silver & Red, house animal is a wolf & images of weaponry

Count Ademar's Boots
Count Ademar's Boots
Count Ademar's Boots
Count Ademar's Boots

William's Boots

William's (the show's lead) boots Direction: gold/yellow & green on a brown boot. House animal is a phoenix (following design from his crest), using flames & other Medieval emblems

William's Boots
William's Boots
William's Boots

Ensemble Boots

Direction: range of warm metallic tones to breakdown the black boots. Imagery & iconography relating to Medieval tournaments (weapons, crosses & ornaments, flags, harlequin& checkerboard prints) and imagery with a Medieval graffiti/vandalism feeling (crosses and stripes)

Ensemble Boots
Ensemble Boots
Ensemble Boots
Ensemble Boots
Ensemble Boots
Ensemble Boots
Ensemble Boots
Ensemble Boots
Ensemble Boots
Ensemble Boots

Tunics

Traditional breakdown was used on various tunics & Pardoner's cloak to break up sections of solid colour (especially bright tones) and make pieces look worn - especially for those pieces meant to have been worn in multiple jousting tournaments.

Tunics
Tunics
Tunics
Tunics
Tunics
Tunics
Tunics
Tunics

Costume designer: Gabriella Slade, Costume supervisor: Lydia Hardiman, Costume breakdown artists: Max Stevenson & Dais Blower